By following the story of Mordred Foley, unscrupulous private detective haunted by his dark past, the player will be immersed into a series of macabre serial killings. Dry Drowning challenges the player to find the truth, going through ambiguous characters, riddles, clues and unexpected events, while telling an extremely compelling and mature story.
The game mixes Orwell’s dystopic vision of the future with psychological thriller movies’ and TV series’ atmosphere (such as Se7en and True Detective), keeping the story driven approach of other videogames of the same genre (L.A. Noir, Heavy Rain) and using a system of branching paths dependent on the choices made by the players themselves (akin to Telltale’s games and Life is Strange).
Dry Drowning is characterized by a peculiar art style which mixes elements of both Western and Eastern visual novels, a dynamic gameplay packed with interaction and multiple choices, tied together by a story filled with different outcomes. Artworks, smooth gameplay and soundtrack all together will create an oppressing setting for a society not so different from the one we’re living in, where the player will have to deal with ethical and topical issues.